Progressing through midfield
Progressing through midfield is moving the ball from the middle third into the final third, where chances are made.
Midfield is crowded, so progression depends on angles and timing: a midfielder who receives on the half-turn between the lines, a pass that skips a line, or a run that pulls a defender out of position.
The read is whether to play forward now or keep the ball and wait. Forcing a pass into traffic gives the ball away in the most dangerous place to lose it.
What to look for
- A teammate between their midfield and defence
- A pass that skips a line of opponents
- Receiving on the half-turn, facing forward
- When to keep the ball because the forward pass isn't on
The common mistakeReceiving with your back to goal and passing backwards every time, even when a turn was on.
Worked plays
8 plays from Footy Eye's training pool, with the best read and why.
Play 1
- The situation
- You’re the pivot against a compact mid-block. Your striker drops short; a midfielder breaks beyond.
- Best read
- Striker’s feet, runner takes the layoff
- Why
- The third man opens a mid-block: the striker’s drop drags a marker, and his layoff releases the runner through the gap it left. The sideways ball keeps possession but never breaks a line. A pass into feet isn’t the end of the move; it’s the trigger.
- The other options
- Take them on through the middle Three midfielders close you down and win it in the middle.
- Clip it long over the top The clip runs too long for your runner, and their defence collects it.
- Recycle sideways and keep circulating You keep the ball, but the block stays intact in front of you.
Play 2
- The situation
- On the ball in midfield. The square pass is on, but your 10 has found a pocket between their lines.
- Best read
- Disguise it and thread the 10
- Why
- Pockets between the lines open for a heartbeat, and the disguise lets you use one: a dropped shoulder freezes the screening midfielder so the ball goes where his body can’t follow. Circulating square is the safe pass that kills the best chance; by the time it comes back, the pocket is gone.
- The other options
- Circulate square and keep possession Your teammate has it, and the pocket has closed.
- Drive at the line, take him on Their screening midfielder meets you, and the pocket closes.
- Switch it all the way across The long switch travels, and their block shifts across in time.
Play 3
- The situation
- On the ball with time, middle third. Their full-back has pushed high; your winger leans into the channel behind him.
- Best read
- Clip it first time into the channel
- Why
- The door is open and their covering centre-half must turn and run forty yards to shut it, so the ball goes first time, while it exists. Playing the winger to feet hands their full-back a second chance to defend, facing the ball. Carrying is for when nobody presses; the reward here is behind them.
- The other options
- Square to your partner, keep circulating Your partner has it, and their full-back gets back into place.
- Winger’s feet, let him run at the full-back The winger stops for it, and their full-back gets back goal-side.
- Drive forward and commit their midfield You draw their midfielder, but the full-back recovers and the channel shuts.
Play 4
- The situation
- You’re the ten against a mid-block. Your pivot has the ball with his head up.
- Best read
- Drop into the pocket between their lines
- Why
- Between the lines is where matches get unlocked. Find the pocket their midfield left open, come off the back of a marker, and receive on the half-turn facing their goal. A run in behind is worthless until someone can actually see the pass.
- The other options
- Sprint in behind the last line now The ball over their block runs through to the keeper.
- Show all the way back for it You get it in front of their midfield, facing your own goal.
- Pin the centre-back and stay high Their centre-backs hold, and your pivot has nobody to find.
Play 5
- The situation
- You’re the nine on the last line. The pass is going into your ten, and their centre-back wants to step onto him.
- Best read
- Hold the last line and pin the centre-back
- Why
- Your ten only has that pocket while the centre-back is stuck watching you. Stand on the line, in his eyeline, and he cannot step; leave it and he jumps the pass. The run in behind feels productive, but nobody is looking for it yet.
- The other options
- Come short for the bounce pass You crowd your ten, and the centre-back steps in to squeeze you both.
- Sprint in behind right now Your ten can’t see the run, and the centre-back jumps the pass.
- Drift into the channel to drag the full-back You drift wide, the centre-back is freed, and he steps onto your ten.
Play 6
- The situation
- You’re the eight drifting towards the touchline your winger already owns. Their midfielder has just slid off you into the middle.
- Best read
- Stop in the half-space between full-back and centre-back
- Why
- Two of you in one lane is one of you wasted — their full-back marks both with one body. The half-space is the seam their midfielder just abandoned, and standing in it gives your six a forward pass while pinning the centre-back. The two-v-one only exists if their full-back can be beaten wide.
- The other options
- Run in behind, outside their full-back You run outside him, and he drops to cover you and your winger.
- Keep going wide for a two-v-one You arrive in your winger’s lane, and one full-back marks you both.
- Drop beside your six to get on it You get it beside your six, with their midfield still in front.
Train it
Short untimed sessions with the reasoning after every answer.
Train Progressing through midfieldTest it
Ten plays, twenty seconds each, one Football IQ from 60 to 140.
Take the Football IQ TestShows up in
Related ideas
- The free manThe free man is the player the opponents can't mark at that moment, and finding him is the first job of every possession.
- Third-man runs and combinationsA third-man run is when player A passes to player B, who sets the ball first time to player C, who was moving while the first pass travelled.
- Switching playSwitching play is moving the ball quickly from one side of the pitch to the other to attack where the defence is thin.
- Half-spacesThe half-space is the vertical lane between the centre of the pitch and the wing, the channel between a full-back and a centre-back.
- Getting in behindGetting in behind means attacking the space between the opponents' last line of defenders and their goalkeeper.
- Pinning and decoy runsPinning is movement whose job is to hold a defender in place, or drag him away, so a teammate gets the space.
- Attacking the boxAttacking the box is how players move into the penalty area to meet a cross or cutback, and the zones they choose to attack.
- Breaking a set blockA set block is a defence that has had time to organise, with every player behind the ball, and breaking it takes patience rather than speed.
- Receiving under pressureReceiving under pressure is the set of decisions made before the ball arrives: where to stand, how to open the body and which way to take the first touch.
- Beating a high pressBreaking the first line means getting the ball past the opponents' front line of pressers while building from the back.
- Creating chances in the final thirdCreating chances is turning possession near the opponents' box into a shot from a good position.